Based in Pasadena, California
July 18, 2013
Press / Business Contact:
77 N. Mentor Ave (Suite #201)
Pasadena, CA 91107
A game studio forming playful connections between humans and technology. Focusing on games, VR/AR and other interactive media.
Funktronic Labs was founded by Eddie Lee and Kalin Houston, the core developers of the famous PixelJunk series (Q-Games). The studio has been in existence since 2013, where they originally formed in Kyoto, Japan and eventually relocated to sunny Los Angeles. The studio focuses on delivering high-quality and creative interactive experiences, and has shipped several critically acclaimed titles such as Cosmic Trip (VR) and Nova-111 (PC/Consoles). To see a list of our works, please visit us here.Previous Clients
Beyond creating original IP, Funktronic Labs has also done creative work for clients includinbg Google, Intel, Samsung, Oculus, HTC, Unity, Lenovo, MiraLabs, Magic Leap and Leap Motion.About the Founder: Eddie Lee
Funktronic Labs is headed by Eddie Lee, a former programmer of the Japanese game studio Q-Games, where he worked on the PixelJunk™ series as well as other internal projects. During his time there, he helped develop the IGF Nominated (2013) "PixelJunk™ 4am" as well as the upcoming "PixelJunk™ Inc". Beyond video games, Eddie is also involved with the demoscene as well as the digital arts scene. Some of his work has been shown at various art exhibitions around the world, including the Gray Area Foundation for the Arts (GATFA) in San Francisco, Gates Foundation in Seattle, and Dundee Contemporary Arts in Scotland. He won 1st place at the Tokyo Demofest Competition (2013) with his demo "Artifacts", which was subsequently included in the "Real-Time Live" demoscene real at SIGGRAPH. Recently, he was involved in an audiovisual performance at TEDxChiyoda, called "SIGMA", and was also awarded the "Best Art Award" at the Sense of Wonder Night 2013 event at Tokyo Game Show for the game "Kyoto".About the Co-Founder: Kalin
kalin likes to make video games. He enjoys experimenting with novel gameplay mechanics, and making highly polished gameplay experiences with an emphasis on user input that feels good. With over decade of industry experience, he has dabbled in most parts of game development, from systems and graphics code, to gameplay, user interface and database work. Starting with work on various MMO projects, his more recent work includes multiple titles in the PixelJunk series at Q-Games, and assorted system work for PlayStation and other next-gen console projects.
Developer Stories: Funktronic Labs YouTube
Funktronic Labs Studio Profile Vimeo
Cosmic Trip (VR) - Launch Trailer YouTube
There are far more images available for Funktronic Labs, but these are the ones we felt would be most useful to you. If you have specific requests, please do contact us!
Logo & Icon
Awards & Recognition
- "Sense of Wonder - Best Art Award" - Tokyo, Japan - 20 September, 2013
- "Not Games - Main Exhibition" - Köln, Germany - 19 August, 2013
- "FWA Award" - United Kingdom - 13 August, 2013
- "Tokyo Demofest - 1st Place" - Tokyo, Japan - 9 February, 2013
- "An Arty Oculus Trip Through the Large Hadron Collider"
- Joseph Flahtery, Wired
- "Introducing The Human Beat-Box"
- Lizzie Kurita, Intel's Creators Project
- "Lotus adds much-needed psychedelia"
- Chris Priestman, Indie Statik
- "Indie Fund Now Backing Nova-111"
- Editor, Indie Fund
- "Whatever you want to call it, it's beautiful"
- Lena LeRay, Gamasutra
- "Dazzling audio-visual experiences"
- John Polson, IndieGames
Funktronic Official Discord
Funktronic Labs Publisher Page on Steam
Team & Repeating Collaborators
Founder, Funktronic Labs
Engineer, Funktronic Labs
Engineer, Funktronic Labs
Artist, Funktronic Labs
Katrina Tan Kit
Technical Artist, Funktronic Labs